Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Jan 06, 2011, 10:15 AM // 10:15   #1
Frost Gate Guardian
 
Kelfer's Avatar
 
Join Date: May 2008
Profession: E/Mo
Advertisement

Disable Ads
Default WiK Wanted - Harder?

The WiK quests seem to have changed in some way. Having problems completing these at first go and that in NM!

I have a good team and it used to work before the Wintersday event.

Have there been any changes or maybe a bug was introduced?

Maybe A'Net wants to to stop the Medal raping / WTS Oppressor weaps thingy.

Baffled
Kelfer is offline   Reply With Quote
Old Jan 06, 2011, 11:25 AM // 11:25   #2
Desert Nomad
 
Join Date: Mar 2010
Guild: Anna
Profession: A/
Default

It happens that i have same problem sometimes . I am dying to nothing or things that i normally do easily. However i do believe that's more linked to Heroes or henchs IA. And , anyway , the medal raping stop isn't a possibility : check how easily you get medals from Hearts of the north quests....
Missing HB is offline   Reply With Quote
Old Jan 06, 2011, 02:59 PM // 14:59   #3
Grotto Attendant
 
LifeInfusion's Avatar
 
Join Date: May 2005
Location: in the midline
Profession: E/Mo
Default

The spawns are random. You might have just gotten the worst spawn for your team setup. (i.e. Expel hexes or Blessed Light monk on Discord)
LifeInfusion is offline   Reply With Quote
Old Jan 06, 2011, 03:49 PM // 15:49   #4
Forge Runner
 
Join Date: Apr 2007
Guild: DMFC
Default

Its possibly more down to human error - ive had it before where on a monk i did the wanted bounty with no probs for a change but when i went as sin with same hero setup i got totally owned but only was due to be being too relaxed - hell a sins got more ar etc etc and i screwed myself up lol.
These days i go into a zone expecting trouble rather than thinking its going to be dead easy.
Spiritz is offline   Reply With Quote
Old Jan 06, 2011, 04:02 PM // 16:02   #5
Frost Gate Guardian
 
Join Date: Aug 2008
Location: 6 feet under
Guild: forever angels
Profession: E/
Default

i have not had any problems and i just stand there and let heros kill
tcratty is offline   Reply With Quote
Old Jan 06, 2011, 10:42 PM // 22:42   #6
Frost Gate Guardian
 
Kelfer's Avatar
 
Join Date: May 2008
Profession: E/Mo
Default

Yup, prolly this: "These days i go into a zone expecting trouble rather than thinking its going to be dead easy. "

Plus randomness of crowds, being a bit lazy and not pulling right....
/sigh

Thanks for the comments
Kelfer is offline   Reply With Quote
Old Jan 07, 2011, 01:51 AM // 01:51   #7
Jungle Guide
 
Zebideedee's Avatar
 
Join Date: Sep 2007
Location: 55° 57' 0" N / 3° 12' 0" W
Profession: N/Me
Default

I find that you have you aggro bubble, with WiK double it's size for the vacuum patrols (you know the ones that run away/patrol nowhere near you but as soon as you or h/h land a hit on a monster, they out of the blue shamble toward you)

WiK does seem to have random difficulty though, surely thats a good thing?

Last edited by Zebideedee; Jan 07, 2011 at 01:59 AM // 01:59..
Zebideedee is offline   Reply With Quote
Old Jan 17, 2011, 05:13 PM // 17:13   #8
Desert Nomad
 
Wrath of m0o's Avatar
 
Join Date: Apr 2005
Location: Boston Ma.
Guild: Is That Your Build[HaHa]
Profession: P/W
Default

I have also noticed that since the Wintersday update, WiK mobs are packing an extra punch, and extra hard rezzes.
Wrath of m0o is offline   Reply With Quote
Old Jan 17, 2011, 08:32 PM // 20:32   #9
Jungle Guide
 
-Makai-'s Avatar
 
Join Date: May 2007
Location: WA
Guild: DH
Profession: Rt/
Default

Quote:
Originally Posted by Wrath of m0o View Post
I have also noticed that since the Wintersday update, WiK mobs are packing an extra punch, and extra hard rezzes.
Same here. I farmed the hell out of Rise this weekend and ran into a lot of issues.
-Makai- is offline   Reply With Quote
Old Jan 17, 2011, 09:35 PM // 21:35   #10
Administrator
 
Marty Silverblade's Avatar
 
Join Date: Jun 2006
Default

I think the reason the difficulty seems to differ from fairly simple to quite difficult at times is that foes with the same name don't necessarily run the same build each time.

Look at Divine Peacekeepers: http://www.guildwiki.org/Divine_Peacekeeper

They could have one of four builds; and some are definitely harder than others. For example, I'd (as a melee) rather face the smite build rather than the protector build. Thus, even though the mobs look the same, the actual difficulty of that mob isn't really determinable until you actually fight them.
__________________
Marty Silverblade is0   Reply With Quote
Old Jan 18, 2011, 12:22 AM // 00:22   #11
Lion's Arch Merchant
 
DokkyDok's Avatar
 
Join Date: Jul 2007
Guild: Interested in finding one.
Profession: Mo/
Default

I've noticed no changes and I regularly do the bounties across many characters.
DokkyDok is offline   Reply With Quote
Old Jan 18, 2011, 02:23 AM // 02:23   #12
Wilds Pathfinder
 
Coney's Avatar
 
Join Date: Aug 2008
Default

Are you serious? I just did the Battle for Lion's Arch quest on my rit, who doesn't have infused armor. I was SOS spammer, with minion bomber necro, resto necro and communing spirit spammer rit (party of 4 in NM). I died about 5 times due to the infused armor problem, we only wiped once during the final wave (still on the hill, got swamped), but then easily completed it @ 30 minutes, at the bottom of the stairs...

I've done a few of the wanted quests lately, they still seem a breeze - just target the appropriate enemies first (res/healers)...
Coney is offline   Reply With Quote
Old Jan 18, 2011, 03:52 AM // 03:52   #13
Desert Nomad
 
Join Date: Nov 2010
Default

Quote:
Originally Posted by Marty Silverblade View Post
I think the reason the difficulty seems to differ from fairly simple to quite difficult at times is that foes with the same name don't necessarily run the same build each time.

Look at Divine Peacekeepers: http://www.guildwiki.org/Divine_Peacekeeper

They could have one of four builds; and some are definitely harder than others. For example, I'd (as a melee) rather face the smite build rather than the protector build. Thus, even though the mobs look the same, the actual difficulty of that mob isn't really determinable until you actually fight them.
A better example is http://www.guildwiki.org/Peacekeeper_Marksman

Build 1: Mild single target interruption (that will not be used on anything half the time as the rangers will target non-casters). Lol Degen.
Build 2: How cute, a ranger trying to do damage. And he brought easily interrupted healing spring!
Build 3: HOLY FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK my H/H group that insists on standing shoulder-to-shoulder just got owned in one splinter barrage. Plus they even carry antidote signet so you can't blind them.

Last edited by Kunder; Jan 18, 2011 at 04:06 AM // 04:06..
Kunder is offline   Reply With Quote
Old Jan 18, 2011, 04:00 AM // 04:00   #14
Krytan Explorer
 
Join Date: Feb 2007
Location: Riverside,Ca
Guild: Kings Of Heaven And Earth
Profession: E/Me
Default

You know Sliverblade I think your right, I have been doing UW runs on my Rit/ and sometimes I go in and do quite well. Other times I go in and have a heck of a time killing stuff and my spirits die fast. So I am thinking like you their builds change. BTW Silverblade how are ya?
Snorph is offline   Reply With Quote
Old Jan 18, 2011, 10:58 AM // 10:58   #15
Desert Nomad
 
Hobbs's Avatar
 
Join Date: May 2006
Guild: Organised Spam [OS]
Profession: W/
Default

Mobs in UW are the same every time when it comes to skills, their spawn positions vary slightly though which could account for your varying success. Right now the only mobs I can think of that change their skills are the WiK ones.
Hobbs is offline   Reply With Quote
Old Jan 18, 2011, 11:09 AM // 11:09   #16
Krytan Explorer
 
dagrdagaz's Avatar
 
Join Date: Mar 2010
Location: NL
Profession: E/N
Default

Yeah, besides Monks and Rits, Peacekeeper Marksmen have become primary targets, just in case one happens to run that Barage/Splinter build.
I'll try to have my Gwen cast Empathy on them
dagrdagaz is offline   Reply With Quote
Old Jan 19, 2011, 10:35 AM // 10:35   #17
Frost Gate Guardian
 
Join Date: Nov 2010
Default

Didn't have problems with H/H on normal or hard mode when I did it. However I've done the quest Rise about 20 times and some spawns are definitely much harder than the others.

The healer/res spawns give me the most problems, lost to it twice. The necro spawns give me quite a bit of problem, but I'm usually able to beat it. The rest are quite easy and I'm able to do it while watching TV or something.
aelesia is offline   Reply With Quote
Old Jan 19, 2011, 11:40 AM // 11:40   #18
Academy Page
 
Join Date: May 2009
Profession: W/
Default

Quote:
Originally Posted by Kunder View Post
A better example is http://www.guildwiki.org/Peacekeeper_Marksman

Build 3: HOLY FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK my H/H group that insists on standing shoulder-to-shoulder just got owned in one splinter barrage. Plus they even carry antidote signet so you can't blind them.
Oh I HATE those splinter barragers! They even have gaze of fury, which they love to use on either my Shelter or Union spirit. If I see that winnowing spirit near by, I know there is a barrager in that group.

My most despised WIK mobs are usually the eles (searing flamers and unsteady ground especially!), mesmers (the WoH mesmers are obnoxious, and constantly being afflicted by empathy sucks) and certain monks (mainly the displacement peacekeepers or the abbots that carry signet of binding). As for troublesome bounties, Justiciar Kasandra is by far my most despised target. Her group is always such a pain to deal with.
Yojimaru is offline   Reply With Quote
Old Jan 21, 2011, 02:32 AM // 02:32   #19
Wilds Pathfinder
 
Coney's Avatar
 
Join Date: Aug 2008
Default

Quote:
Originally Posted by dagrdagaz View Post
Yeah, besides Monks and Rits, Peacekeeper Marksmen have become primary targets, just in case one happens to run that Barage/Splinter build.
I'll try to have my Gwen cast Empathy on them
Am I delusional? they seem a cake-walk now... You're right - barrage/splinter marks can hurt, LOLZ!

EDIT: that mesmer build somewhere in search is a great replacement to the curses necro/communing rit... But I didn't use it this time, LOL!

Last edited by Coney; Jan 21, 2011 at 02:36 AM // 02:36..
Coney is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:17 PM // 22:17.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("